P+ - Game & Watch - Subaction - Swim
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Stats
IASA: |
None |
Subaction Index: |
0xf1 |
Scripts
Main
GFX
SFX
- AsyncWait(20.0)
- SoundEffect1(181)
- SyncWait(20.0)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(Swim SFX 0xc6e8)
Other
- if (BoolIsTrue LongtermAccessFloat (0xff))
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(2), Value(4)] }
- BoolVariableSetFalse { variable: LongtermAccessFloat (0xff) }
- Rumble { unk1: 0, unk2: 0 }
- AsyncWait(20.0)
- Rumble { unk1: 0, unk2: 0 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(Swim Other 0x24010)